Thursday, 30 January 2014

Early Character Modelling

We have started to work on our character model, although it is in it's  basic stages at the moment the shape and design is still there. Ivan our character is quite stylised in terms of his proportions, though this isn't too surprising due to to our films style.




Inside Models WIP

Here are some of the models for the inside of the house. When creating the models we are going for a stylised approach. Everything in our film will tend to be a bit wonky and distorted.
 Coffee Table

 Hook for fireplace

 Fireplace

Picture Frame.

Tuesday, 28 January 2014

Pre-Viz

Here is a pre-vis we did for our film, it shows off the general timings of what we are going for as well as the camera angles and movements. Doing the Pre Vis allows us to see exactly what needs to be done and at what time and angle.

Lighting Test

Here is a lighting test to show off the mood of our film, since the film is set at night it makes sense that a lot of it will be fairly dark. Having a full moon however help to light up the shots while still having it realistic.

Outside Assets WIP

Most of these assets are modelled but only the postbox model is completed so far. These models are a work in progress and will eventually be textured. All of these models also are covered in snow which is part of our film. The snow was created using particles and blob meshes, this essentially turns all of the particles into mesh which connects together seamlessly. This is very CPU intensive so to solve this the snow mesh is then baked and the particles removed, the snow can then be optimised by reducing triangles with a modifier.